Revenant School

Revenant School

A person driven by loss and the desire for revenge. Often starts out with an Affliction or two from some terrible encounter with a Monster, or with a slain dog/kid/parent/mentor/significant other/village. While not supernaturally skilled, their burning drive to gain revenge on Monsters/Witches gives them strength in combat. It also makes them surprisingly difficult to kill for good.


Hot Revenge
Tier: 1
Card Type: Action
Effect: Attack7, DmgOnHit4, NegDefense4, ForwardMove3


Chopper
Tier: 1
Card Type: Action
Effect: Attack2, Defense1, DmgOnHit4, ForwardMove2


Remember Losses
Tier: 1
Card Type: Action
Effect: PoiseRegain8, OneUse


Cold Purpose
Tier: 1
Card Type: Stance
Effect: Defense3


Bitterness
Tier: 1
Card Type: Stance
Effect: PoiseRegain3


Tough
Tier: 1
Card Type: Passive
Effect: HealthMax2


Die Hard
Tier: 1
Card Type: Passive
Effect: DmgPenaltyBlock2


Hardy
Tier: 1
Card Type: Passive
Effect: ConSave2


Driven
Tier: 1
Card Type: Passive
Effect: FearSave2


Sole Survivor
Tier: 1
Card Type: Passive
Effect: DeathSave2


Experienced Hunter
Tier: 1
Card Type: Passive
Effect: Hunting2


Quiet Hunter
Tier: 1
Card Type: Passive
Effect: Stealth2


Woke Hunter
Tier: 1
Card Type: Passive
Effect: Perception2


Pack Tactics
Tier: 2
Card Type: Action
Effect: Attack2, Defense2, FreeMove4


Grueling Battle
Tier: 2
Card Type: Action
Effect: Defense5, PoiseRegain2, MoveForward2


Feign Flight
Tier: 2
Card Type: Action
Effect: Defense4, MoveBackwards4, Init2


Puncture
Tier: 2
Card Type: Action
Effect: Bleed3, NegInit4
A cut specifically aimed at an artery. Will cause the target to bleed, and will also make them very easy to track if they run from battle.


Wary Hunter
Tier: 2
Card Type: Stance
Effect: Defense3, Perception6, NegInit4
Hard experience has given them an eye for ambushes and deadly situations


Insane Fury
Tier: 2
Card Type: Stance
Effect: Attack1, FearSave6


Voices from the Past
Tier: 2
Card Type: Stance
Effect: WillCleanse, OneUse
Removes any mental afflictions or debuffs that the character is currently suffering from. A voice from one of their lost loved one's brings the PC back to their senses.


Hard Luck
Tier: 2
Card Type: Passive
Effect: NegAfflictionRoll10
Less chance of gaining permanent Afflictions


Tough 2
Tier: 2
Card Type: Passive
Effect: HealthMax2


Die Hard 2
Tier: 2
Card Type: Passive
Effect: DmgPenaltyBlock2


Hardy 2
Tier: 2
Card Type: Passive
Effect: ConSave2


Driven 2
Tier: 2
Card Type: Passive
Effect: FearSave2


Sole Survivor 2
Tier: 2
Card Type: Passive
Effect: DeathSave2


Experienced Hunter 2
Tier: 2
Card Type: Passive
Effect: Hunting2


From Hell's Heart
Tier: 3
Card Type: Action
Effect: Attack10, NegDefense2, DmgOnHit10, MoveForward4, OneUse


Cruel Cut
Tier: 3
Card Type: Action
Effect: Attack2, Init4, Wound2


Best Served Cold
Tier: 3
Card Type: Passive
Effect: ExtraDeathSave10
If this character ever dies, there is a chance that they do not actually die. On death, roll a D20. On a 10 or higher, the character was only very, very, very close to death. Several minutes after their near death, they are pulled back to consciousness by their unquenchable desire for revenge. It will take them days/weeks to recover, but they are alive. This can let them avoid death in situations like falling 500 feet down a cliff, accidentally drinking a tumbler of hemlock, or having their guts torn out by a bear. Note that this will *not* work if the method of death is too complete and leaves absolutely no chance of survival. E.g. if the character was completely incinerated and is only a pile of ashes, this ability would not take effect.


Hated Prey
Tier: 3
Card Type: Passive
Having faced an opponent in battle once, the PC will be able to track it to the ends of the Earth. Gain a +5 to any Hunting skill rolls when tracking the creature. Additionally, has an *almost* supernatural ability to know where the creature is going to go/be. If there is any way through perception, observation, knowledge of the creature's habits, state of mind, etc. that the PC could know where the opponent currently is, they can make a hunting skill roll to locate the target.


Die Hard 2
Tier: 2
Card Type: Passive
Effect: DmgPenaltyBlock2


Driven 2
Tier: 2
Card Type: Passive
Effect: FearSave2


Sole Survivor 2
Tier: 2
Card Type: Passive
Effect: DeathSave2