Brute School

Brute School

Based off the Titus Pullo character from Rome. Can be picked up by most other classes. Revolves around doing massive damage to opponents and crippling them in cinematic ways.


Hammer Blow
Tier: 1
Card Type: Attack
Effects:
Move To Closest Enemy 3
Attack 10
Poise -3
An attack good for wearing an opponent down.


Crushing Blow
Tier: 1
Card Type: Attack
Effects:
Init 2
Move To Closest Enemy 3
Attack 5
Dmg On Solid Hit 5
Poise -2
An attack good for finishing off an opponent at a disadvantage.


Fast Blow
Tier: 1
Card Type: Attack
Effects:
Init 10
Move To Closest Enemy 3
Attack 6
Poise -2
An attack good for catching an opponent off guard.


Defend
Tier: 1
Card Type: Defense
Effects:
Init 0
Move To Closest Enemy 1
Defense 15


Die Hard
Tier: 1
Card Type: Passive
Effects:
Ignore Damage Malus 1


Tough
Tier: 1
Card Type: Passive
Effects:
Max Health 2


War Face
Tier: 1
Card Type: Passive
Effects:
Intimidation 2


Too mean to die
Tier: 1
Card Type: Passive
Effects:
Con Defense 4


Too dumb to run
Tier: 1
Card Type: Passive
Effects:
Fear Defense 4


Brute Strength
Tier: 1
Card Type: Passive
Effects:
Dmg On Solid Hit 4


Savage Nature
Tier: 1
Card Type: Passive
Effects:
Attack 1


Charge Strike
Tier: 2
Card Type: Attack
Effects:
Init 8
Move To Closest Enemy 6
Attack 9
Poise -3
A highly aggressive strike.


Brutal strike
Tier: 2
Card Type: Attack
Effects:
Attack 15
Poise -4
A highly aggressive strike that holds nothing back.


Wicked cut
Tier: 2
Card Type: Attack
Effects:
Init 0
Move To Closest Enemy 3
Attack 9
1 Extra Wound(s)
Poise -3
A vicious twist of the weapon that is more likely to land at least a glancing blow.


Eye Strike
Tier: 2
Card Type: Attack
Effects:
Init 0
Move To Closest Enemy 3
Attack 7
Lasting Malus 1
Poise -3
A strike towards the eyes. It probably won't actually connect with the eyes, but even a close hit will slow down the enemy due to shock and dripping blood interfering with vision.


Ham String
Tier: 2
Card Type: Attack
Effects:
Init 0
Move To Closest Enemy 3
Attack 10
One Turn Move Speed Mod -1
Poise -3
An attack that goes for the legs. If it wounds the enemy, they will be slowed for the rest of combat.


HeadBut
Tier: 2
Card Type: Attack
Effects:
Init 0
Move To Closest Enemy 3
Attack 8
One Turn Init Mod -4
Poise -3
An attack that dazes the enemy for the rest of combat.


Enraged Roar
Tier: 2
Card Type: Psych, Recover
Effects:
Poise 5
One Use


Die Hard 2
Tier: 2
Card Type: Passive
Effects:
Ignore Damage Malus 2


Tough 2
Tier: 2
Card Type: Passive
Effects:
Max Health 2


Too mean to die 2
Tier: 2
Card Type: Passive
Effects:
Con Defense 4


Too dumb to run 2
Tier: 2
Card Type: Passive
Effects:
Fear Defense 4


Brute Strength 2
Tier: 2
Card Type: Passive
Effects:
Dmg On Solid Hit 4


Savage Nature 2
Tier: 2
Card Type: Passive
Effects:
Attack 1


Perfect Brutal-man
Tier: 3
Card Type: Attack
Effects:
Init 0
Defense -4
Move To Closest Enemy 1
Attack 12
Dmg On Solid Hit 12
Poise -3


Head Splitter
Tier: 3
Card Type: Attack
Effects:
Init 0
Move To Closest Enemy 1
Attack 23
Poise -4
One Use


Meat Whirlwind
Tier: 3
Card Type: Attack
Effects:
Init 4
Move To Closest Enemy 1
Attack 10
Targets all Enemies
Poise -3
Attacks all adjacent targets.


Right in the Jibblies
Tier: 3
Card Type: Attack
Effects:
Init 2
Move To Closest Enemy 1
Attack 8
Target cannot regain Poise
Poise -3
On wound, no poise regain rest of combat.


Ear Bite
Tier: 3
Card Type: Attack
Effects:
Init 0
Move To Closest Enemy 1
Attack 8
Bleed 3
Poise -3
Bites off an ear. On hit, inflicts 1 bleed wound for next several rounds.


Tough 3
Tier: 3
Card Type: Passive
Effects:
Max Health 2


Terrifying Face
Tier: 3
Card Type: Passive
Effects:
Intimidation 3


Too mean to die 3
Tier: 3
Card Type: Passive
Effects:
Con Defense 6


Too dumb to run 3
Tier: 3
Card Type: Passive
Effects:
Fear Defense 6


Savage Nature 3
Tier: 3
Card Type: Passive
Effects:
Attack 2


Predator
Tier: 3
Card Type: Passive
Effects:
Extra Move Speed 1
Init 2


Killer
Tier: 3
Card Type: Passive
Effects:
1 Extra Wound(s)