A number of creatures, generated from the 'Botein' version/seed. This is player version of the information, and includes only a sketch of the Monster's full powers and stats.



Karpashian Sun Crawfish
Skill: **
Muscle: *
Toughness: ****

Historical Notes:
The beast looks like a small crawfish made up of animated fire. The creature first came to the attention of the WitchHammers when one plagued a caravan on the Western Road. The creature started its attacks by hunting down several people who had taken sick. Many of the dead were found with their teeth missing. The few survivors of the attacks remembered their livestock became sick and covered in foul sores. Additionally, Worms were particularly bold and numerous before the attacks.

The first group of WitchHammers to hunt the creature were found laying in a heap together with their swords covered in each others blood. Several of them had stab wounds in the back.

After these attempts, the beast was killed by Phrandal and his WitchHammers. In his report on the battle, he noted its Mind Splinter power that it used to kill the previous WitchHammers. In the end, the creature was defeated though. Its main weakness were a hatred of its own image that makes it destroy mirrors before all else, a coffin that it must eternally drag behind it, and heavy boots of iron which slowed its pace.



Thessal Worm
Skill: *
Muscle: *
Toughness: *

Historical Notes:
The beast looks like a small worm made up of warped flesh. The creature first came to the attention of the WitchHammers when one destroyed The village of Dingwall. The creature started its attacks by assaulting the magically talented. Many of the dead were found with their feet missing. The few survivors of the attacks remembered long and jagged cracks appearing in walls and floors and everyday objects.

The first group of WitchHammers to hunt the creature were found torn into a bloody ribbons. Their bodies were viciously mauled for long past the point of death.

After these attempts, the beast was killed by Phrandal and his WitchHammers. In his report on the battle, he noted its Battle Rage power that it used to kill the previous WitchHammers. Furthermore, he noted previously unknown abilities that the beast displayed during its losing fight. The creature could uses it enticing colored salamander frills to beguile and daze foes. In the end, the creature was defeated though. Its main weakness were a severe vulnerability to the sun and a rather dull and stupid mind.



Nauseating Scorpion
Skill: *
Muscle: *
Toughness: *

Historical Notes:
The beast looks like a small scorpion made up of warped flesh. The creature first came to the attention of the WitchHammers when one destroyed The village of Paulenca. The creature started its attacks by assaulting the women. Many of the dead were found torn to pieces and with all their valuables gone. The few survivors of the attacks remembered dogs bark and whine all night for no reason. Additionally, the creeks ran blood red before the attacks began.

The first group of WitchHammers to hunt the creature were found with both hands dissolved away too the wrist.
The second group of WitchHammers to hunt the creature were found resting peacefully with their eyes closed and their throat cut.

After these attempts, the beast was killed by Ortega and his highly trained WitchHammers. In his report on the battle, he noted its Acid Blood and Dream Lilt power that it used to kill the previous WitchHammers. The beast was even more difficult to kill as it was completely immune to the pain of its wounds. In the end, the creature was defeated. Its main weakness were an obsessive mind that forced it to count and calculate small objects, a moist skin which if ever dried out would cause it crippling pain, and a love of its own image that can leave it entranced for hours.



Akkadian Gloomlarva
Skill: *
Muscle: *
Toughness: ***

Historical Notes:
Shaped like a maggot made out of living shadow, this small sized beast is a large danger. The creature first came to the attention of the WitchHammers when one plagued a caravan on the Southern Road. The creature started its attacks by assaulting everyone but sinners, robberers, and murderers. Many of the dead were found stuffed into crude and shallow graves. The few survivors of the attacks remembered burned circles and trails were found in the turf.

The first group of WitchHammers to hunt the creature were found bitten and pecked to death by small animals.
The second group of WitchHammers to hunt the creature were found with their throats cleanly slit and expressions of peace on their faces. They did not seem to have realized they were dead even at the end.
The third group of WitchHammers to hunt the creature were found laying in a rough semi-circle on the ground. Several of them seem to have died from one blow.

After these attempts, the beast was killed by Shannon and his WitchHammers. In his report on the battle, he noted its Dominate Minor Animal, Mind Fog, and Fury X power that it used to kill the previous WitchHammers. Furthermore, he noted previously unknown abilities that the beast displayed during its losing fight. The creature could fade out of sync with the world and avoid all harm and blind enemies with an immense light that flowed from its body. The beast was even more difficult to kill as it fled once it realized the battle had turned against it, it was protected by a a layer of living ice armor, and it was surrounded by constant whipping winds. In the end, the creature was defeated. Its main weakness were a severe vulnerability to Wolf Urine, an obsessive desire to gamble and make bets, and a coffin that it must eternally drag behind it.



Vampiric Carcrow
Skill: ***
Muscle: *
Toughness: ******

Historical Notes:
The beast is a medium sized creature, made up of rotting flesh in the shape of a crow. The creature first came to the attention of the WitchHammers when one destroyed The village of Olp. The creature started its attacks by slaughtering the elderly. Many of the dead were found stuffed into crude and shallow graves. The few survivors of the attacks remembered cats started acting odd and were seen roaming in large packs at night.

The first group of WitchHammers to hunt the creature were found dried up to little more than cicada-like husks with no blood or lymph or water left in them.

After these attempts, the beast was killed by Phrandal and his WitchHammers. In his report on the battle, he noted its Life Draining Gaze power that it used to kill the previous WitchHammers. Furthermore, he noted previously unknown abilities that the beast displayed during its losing fight. The creature could block out all light around itself. The beast was even more difficult to kill as its skin proved to be fatally poisonous. In the end, the creature was defeated. Its main weakness were a continual stream of tears that it shed which made it easy to track, a coffin that it must eternally drag behind it, and sensitive eyes that make bright lights very painful.



Azadian Bush Goat
Skill: *
Muscle: *
Toughness: *****

Historical Notes:
The beast is a medium sized creature, made up of vines in the shape of a goat. The creature first came to the attention of the WitchHammers when one destroyed a caravan on the Eastern Road. The creature started its attacks by assaulting the newly dead and buried. Many of the dead were found without any shin bones. The few survivors of the attacks remembered their mirrors warped and cracked before the attacks. Additionally, fruit trees and other crops grew wicked thorns.

The first group of WitchHammers to hunt the creature were found with terrible piercing wounds. Upon examination a single large tooth was found embedded in each wound.
The second group of WitchHammers to hunt the creature were found with their throats cut. They had a look of panic and confusion on their faces.

After these attempts, the beast was killed by Cabezia and his WitchHammers. In his report on the battle, he noted its Tooth Spitter and Mind Wipe power that it used to kill the previous WitchHammers. The beast was even more difficult to kill as it was guarded by a swarm of Beetles and its wounds would quickly seal up and refuse to bleed. In the end, the creature was defeated. Its main weakness were a moist skin which if ever dried out would cause it crippling pain, a soft underbelly that was easily wounded, and a moist skin which if ever dried out would cause it crippling pain.



Seeing Eye Wormsore
Skill: ***
Muscle: *
Toughness: ******

Historical Notes:
Shaped like a worm made out of fungus, this medium sized beast is a great danger. The creature first came to the attention of the WitchHammers when one destroyed The village of Alaló. The creature started its attacks by slaying young children. Many of the dead were found with their eyes missing. The few survivors of the attacks remembered fruit trees and other crops grew wicked thorns.

The first group of WitchHammers to hunt the creature were found most of their weapons and armor entirely gone. The hunters were covered in a fine layer of red rust.
The second group of WitchHammers to hunt the creature were found with blackened and rotting wounds.

After these attempts, the beast was killed by Cabezia and his highly trained WitchHammers. In his report on the battle, he noted its Rust Bite and Blighted Bite power that it used to kill the previous WitchHammers. Furthermore, he noted previously unknown abilities that the beast displayed during its losing fight. The creature could devour corpses to gain some of their power. In the end, the creature was defeated. Its main weakness were a love of flattery and compliments that makes it forget all else and an obsessive mind that forced it to count and calculate small objects.



Thulian Rot Hund
Skill: *
Muscle: *
Toughness: *****

Historical Notes:
The beast is a medium hound made up of rotting flesh. The creature first came to the attention of the WitchHammers when one plagued a caravan on the Western Road. The creature started its attacks by slaying those who were asleep. Many of the dead were found bloodily torn into two pieces. The few survivors of the attacks remembered burned circles and trails were found in the turf. Additionally, their livestock became sick and covered in foul sores.

The first group of WitchHammers to hunt the creature were found punctured by several dozen quills.

After these attempts, the beast was killed by Ortega and his WitchHammers. In his report on the battle, he noted its Poisoned Quills power that it used to kill the previous WitchHammers. In the end, the creature was defeated. Its main weakness were a need to return to the soil of its lair every half-day and a rather dull and stupid mind.



Warping Jamopus
Skill: *
Muscle: *
Toughness: ***

Historical Notes:
The beast is a small octopod made up of caustic ooze. The creature first came to the attention of the WitchHammers when one destroyed a caravan on the Estovokian Road. The creature started its attacks by slaying the newly dead and buried. Many of the dead were found with their hands and feet missing. The few survivors of the attacks remembered their cattle went mad and began braining them selves against trees and writhing in agonized heaps on the ground. Additionally, angry and fearful looks from their neighbors even before the killings began.

The first group of WitchHammers to hunt the creature were found with their skin a bloody mess. They seem to have clawed themselves to death with some assistance from the creature's jaws.
The second group of WitchHammers to hunt the creature were found with violent bite marks on their face and shoulders.
The third group of WitchHammers to hunt the creature were found with violent bite marks on their head and shoulders.

After these attempts, the beast was killed by Shannon and his WitchHammers. In his report on the battle, he noted its Hallucinations, Three Headed, and Second Head power that it used to kill the previous WitchHammers. Furthermore, he noted previously unknown abilities that the beast displayed during its losing fight. The creature could land devastating and fatal blows with regularity, uses it fungal spores to infect and enslave human servitors, and move great distance on its absurdly long legs. The beast was even more difficult to kill as it shrugged off the worst of their mystical attacks and it was a wary and cunning foe. In the end, the creature was defeated. Its main weakness were a hatred of its own image that makes flee in terror from mirrors and a love of flattery and compliments that makes it forget all else.



Cadaverous Necroscorp
Skill: *****
Muscle: *
Toughness: ********

Historical Notes:
The beast is a huge sized creature, made up of bone in the shape of a scorpion. The creature first came to the attention of the WitchHammers when one plagued a caravan on the Eastern Road. The creature started its attacks by slaughtering those who were asleep. Many of the dead were found torn apart in a nearby cave. The few survivors of the attacks remembered Small Snakes were particularly bold and numerous before the attacks. Additionally, terrible dreams and nightmares.

The first group of WitchHammers to hunt the creature were found with their blades in each other's guts.
The second group of WitchHammers to hunt the creature were found gored to death by small horns.

After these attempts, the beast was killed by Ortega and his WitchHammers. In his report on the battle, he noted its Glamour and Bull Horns power that it used to kill the previous WitchHammers. Furthermore, he noted previously unknown abilities that the beast displayed during its losing fight. The creature could devour corpses to gain some of their power, extinguish torches or fires with a single glance, and block out all light around itself. The beast was even more difficult to kill as it was protected by a layer of cold and shadowy armor, it could summon gale-force winds to protect itself from attackers, and it showed no pain or ill result from its wounds right up until it died. In the end, the creature was defeated. Its main weakness were a soft underbelly that was easily wounded, an unlikely fear of those with good and pure hearts, and a love of flattery and compliments that makes it forget all else.