The Hollow Places, Kingfisher Rothdas book review RSS
3.0 Stars
4-15-2025

In this novel a non-union employee falls down and bangs her knee on concrete while working overtime at her job. Unable to take sick days or vacation days, and having neither health insurance nor worker's comp nor a living wage, her untreated and unrested bruise/sprain cascades into a crippling knee injury and leaves her to face a lifetime of pain, debilitation, and economic and gait precarity. A searing indictment of late-stage capitalism in America.

Kingfisher does Annihilation/Control/Stephen King. This is fine, the world building is fine+, but the MC's patter started to wear on me by about the half-way point in the book.




Long Live Evil
3.0 Stars
4-1-2025

This is an isekai novel (wait! wait! stay with me) about a lady who, on her deathbed, is transported into the grim fantasy world of the hit novel, Time of Iron. She is promised that if she can get the McGuffin from the Royal Arbor in 30 days she will be returned to her world and healed, otherwise ... ? The author immediately takes this in 4 or 5 interesting directions, e.g. our MC has been placed in the shoes of a character who is to be executed in ~24 hours for her villainy, she has only vague memories of the plot events of this fantasy novel, her own interventions in the plot immediately send any previously established plot wildly off the rails, characters that she thought she knew take on different aspects in light of new developments, and questions are raised about who exactly is a real person and who is a character and what is the nature of the reality shared between her world and the fantasy world.

In many ways I liked this. There was frequent, fun, patter, sort of the stuff you might find in a detective novel but more silly. I liked how the author communicated the general plot of the original Time of Iron, filling in the made-up fantasy world in small doses so that we could understand what is going on/who these people are as well as understand how the original novel is being subverted. I liked many of the characters, both in the original and modified form, and I liked the author's willingness to have things lurch wildly off the rails at regular intervals. It reminded me a bit of those BBC comedies, where a stage crew tries to soldier on with a production of A Christmas Carol while everything careens off the rails. And the plotting is not all comical, i.e. some of the schemes are crafty and turn out to be genuinely interesting reveals.

On the downside, the book never fully decides what it is going to be. Is it going to dive into the infinite depths of meta-ness, like Philip Palmer would do? Is it going to settle down with one interpretation of its world, and then use that as a foundation to build up characters that are fleshed out and that we really care about? Eh. It kind of picks some from both paths, and ends up not entirely succeeding at either. Or to put it another way, the book is a bit of a mess. A cheerful mess, but still. Sometimes characters are well written, other times they sink to stock roles and lines. Sometimes the author wants to make the point say that all of these characters matter, and that they each have their own lives and individuality and should be cherished as such, and then other times she will have several dozen people die for a minor joke. There's numerous speeches about the way "evil" or "criminal" is a social construct defined by those in power, but they don't really go anywhere. People make yet more speeches about actually being evil, but then do not do anything even slightly evil. There are numerous talks about how there are unfair and hypocritical double standards for men and women's sexual behavior, but I'm not sure how relevant these talks are outside of medieval/conservative circles. Anyway! As mentioned, a cheerful mess.




A Sorceress Comes to Call, by T. Kingfisher
3.0 Stars
3-25-2025

This is fine. I've never been *entirely* in love with a Kingfisher book, and this entry continues the tradition. In this case I wasn't all that excited about the main MC (she lacks too much autonomy through too much of the book), I'm rarely a fan of the English class-system or this sort of middle-class American rendering of it, I never fully connected with the noblewoman/nobleman ensemble that formed, etc. etc. [Edit: reading some of the tags on this book later on, they have the tag "Found Family". But the MC isn't finding family with the servants of the story. And the happy ending is that the MC is promoted to full on gentry. Why her? Why not her chambermaid? Why doesn't the chambermaid get to become a real person? Why is it cute when the butler gets to pretend for a minute that he is a real human being and can talk to the other characters like real and equal human beings? etc. etc.] The book has OK bits; the magic and horror of the setting expands as the book goes on in a sort of Dracula-esque fashion, geese are always good, ditto with playing a game to sound someone out, and there's some perfectly workmanlike instances of wit or humor. Anyway. Go further Kingfisher! Don't just be a Robert Jordan who takes the Star Wars and the Dunes and the other common influences of the day and mashes them together to produce slurry. Make something that is more your own, something that could not be produced just as well by 100 other fan-fic writers.

Oh right, and if you wanted to you could read this as part of the Camilia Bruce extended universe? There's a weirdly large amount of shared concepts between the two of them; a witch, a witch-horse, the witch being hoisted by her own witch-horse, a botched early engagement leading to bad feelings and serial killings, additional marriages with an eye towards widowhood and monetary gain, and children with a somewhat antagonistic relationship towards their mother.




A Murder of Quality
5.0 Stars
3-20-2025

Another early, delightful, Le Carre book. This is sort of the Post Captain of the series, as it takes familiar characters and transposes them to a different genre. In this case you have your spy people, but they are sent off to a murder-mystery, as they try to figure out who killed the wife of a professor at a posh British school. Suspects abound, and they are all intensely horrible in the way that only the British could truly produce, a combination of intelligence and education that has been disfigured and compressed by class/social strictures/gray climate into a truly curdled and malignant but also subtle form. Great stuff.




A Call for the Dead
4.0 Stars
3-15-2025

Filling in some of the early Le Carre stories that I missed the first time through. I'd heard that his earlier stuff is not that great, but that was a misapprehension! Even his first stories are 1-2 tiers above the common author, filled with structural complexity and enjoyable psychological portraits. There's a few mis-steps, but even in his first book he has scenes of a quality that most authors never reach. I suppose my joy in these is a bit like the joy of staring at a face, they are these endlessly fascinating objects that have so much depth and detail to key off of.




Perilous Times
2.0 Stars
3-10-2025

DNF. I enjoyed the start well enough, but after that it devolves into something that has the affect of an extremely unproductive online discussion/argument, as the members of an eco-action group argue with each other about what to do next. *Vietnam flashbacks* I feel like if you're going to have a post-apocalyptic novel, it should be upbeat like Barn 8, or downbeat like The Road, but it shouldn't recreate the feel of a mid 2010's forum argument amongst D tier online people. Also has the signposts problem.




In the Garden of Spite, Camilla Bruce
3.0 Stars
2-25-2024

Big Trouble in Little Brunhilde /
America is meant for people like you /
Put this author on a watch list /
That's an RIR


This is Camilla Bruce's first novel, and it shows both for good and for ill. The story is more straight forward, and told in cruder and brighter colors, and lacks the ambiguity and structural complexity of her later novels. So it's not as intellectual as her other work, but it does have better pacing, less gray, and more vivid emotion. The story is another one of Camilla Bruce's dark and murderous tales, as she re-imagines the life of the notorious historical murderess, Belle Gunness. The lady in question rambles through all the various sins, from Pride and Wrath and Greed and Gluttony and Lust to the final sin of Insurance Fraud, while occasionally guided and advised by a devilish man with a mustache. It's an acceptable story, *very dark*, occasionally dismal, well written. The real lesson from this story though is don't let this author come to America! Her interests are waaaay too specific; keep her in Norway and away from us good, soft, god-fearing American men.




The Butcher of the Forest, Preeme Mohamed
4.0 Stars
2-15-2024

In some ways this is a perfect book for me; it's just the right size (150 pages, if an author says they need more pages than that they are lying), it's about the correct subject matter (a trackless, wondrous, deadly, horrifying, fae forest/Area X), and it's well written and creative and directly feeds into D&D adventure building. The book did not quite stick the landing, but otherwise a really great job. Mother Mohamed, provide more.




All the Blood We Share, Camilla Bruce
3.0 Stars
2-15-2024

I can fix her

Classic story of a plucky immigrant family that heads West to achieve the American Dream (cannibalizing society in order to fatten yourself and your wallet). This is the first Camilla Bruce novel that does not have a double narrative, and I like it! The pacing is much better when the author is not constantly trying to Rashomon everything. Instead we have a single narrative, told from multiple PoVs, as an It'sAlwaysSunny type family of varied fuck-ups try to settle into the cursed soil of Kansas. It's very dark, yet also ~30% less unpleasant than her other novels, as it has less of the charity-less griping that so marks her other stories. And as always she's a solid good writer.




1177 B.C.: The Year Civilization Collapsed: Revised and Updated
2.0 Stars
2-10-2024

DNF, due to a combination of A) this book is more about the dry science of archeology than it is about providing a history lesson, and B) what history that is built up seems based on the thinnest of reeds, and the narrative assembled seems so fragmentary and speculative that it's difficult to really pull anything remotely actionable from it and C) archeology professors apparently have the same sense of humor that computer science professors have, i.e. bad. It's been months? years? since I've heard jokes as tepid as those in this book. On the one hand it is impressive that we can say anything at all about civilizations and politics from 3500 years ago, on the other hand what we can say is really only a few pages, not an entire book.




Red Rabbit
3.0 Stars
1-27-2024

A dark, gothic, western, weird, adventure story. The first ~50% of the book is propulsive and really enjoyable, as gamblers, gunslingers, bandits, ghouls, lycanthropes, witches, witch-hunters, ghosts, devils, and school teachers variously chase, flee, ally, and betray each other across the cursed land of Kansas. This first half is pleasingly morbid, with plenty of gory and inventive death, but without crossing over into Laird Barron or Ballingrud horror-depressiveness. It also does a good job of developing the characters both backwards and forwards in time, steadily revealing new bits of history that put current struggles in new lights. Unfortunately the book doesn't really nail the landing. What should be a climactic finish instead gets drawn out and over-explained, and the pacing slows down to a crawl. As a finale the author then re-tells the story in abbreviated form, not once but twice, reviewing and reflecting on the past actions from 2 additional viewpoints. It didn't work for me! Listening to this on audio-book, there was a solid one-hour period where I was in bewilderment and repeatedly asking myself "why hasn't this book ended yet?!". As a final quibble, the ending doesn't really have a supportable moral viewpoint with regard to the witches. The various witches are first portrayed as a threat, then as misunderstood but basically good and enlightened people who are unfairly persecuted by benighted yokels. The yokels were right though! Or at least they have the right idea, even if their particular grievances are kind of silly. The witches in the story were way too dangerous and way too careless with power to be around civilians, and this made it difficult to accept the pro-witch ending that was offered.

Oh! I almost forgot. The audiobook does have 2 genuinely nice renditions of Western trail songs. So that is one additional positive thing that the book did. Not enough to reach 4 stars though. Ad tres astra per aspera.




Green Bone Saga (Jade City, Jade War, Jade Legacy) by Fonda Lee
4.0 Stars
1-22-2024

The Joy Luck Knife Fight Club

Alt: Dishonorable warriors can't 'ear you

An unusual but interesting 1500 pages of alt-history urban-wuxia gangster-clan soap-opera. The first unusual thing is that the author decides to create an alt-history, but also to have the alt-history closely mirror the nations and trends of our own world. I.e. America and Britain get mushed together into a global capitalist Western entity called Hispania. All the Nordic countries become Steppenland. The Cold War becomes the Slow War. Japan becomes Shitar. Christianity becomes the Truth-Bearers. WWII becomes the Many Nations War. Cricket becomes Rucketts. Taiwan becomes Kekon. Etc. etc. etc. So you still have all the main ideas and events of the modern world, but everything has had the serial numbers filed off. Which raises the question of, why do that? Unclear! But unusual. The next big item on the list is Jade. Into this alt-history, the author introduces the idea of "bio-reactive jade" as the Hispanians(West) would have it, or a gift and a test from the Gods as the Kekonese(Taiwanese) would have it. Jade is only found in a single location (alternate universe Taiwan, aka Kekon), and is only usable by a portion of the natives of the island. These lucky people, the Kekonese, can use Jade to access Wuxia-type abilities. This requires a certain aptitude, and a lifetime of training starting in childhood, but at its full flower these Jade abilities include things like super-human lightness and speed, strength and resilience, the ability to sense and read auras, and the ability to heal or harm purely with energy. So that's what the lucky Kekonese get. For the other natives of the island Jade is an inert stone, while for the unlucky population of the rest of the world Jade acts as a sort of Dragon's Gold, driving the possessor to greed for more Jade, paranoia, madness, and finally to bloody self-destruction. So on most Western maps, for most of history, Kekon was a cursed island, guarded by fierce warriors and madness-inducing gemstones. It's only in the modern age that Jade has become more widely known and understood.

Whew, that is 90% of the setup done. Now we enter into the main story, ~1960's Kekon, where the heroic generation of Jade Warriors that drove out the Japanese occupiers is fading away, and the united resistance front formed in that war has fractured into multiple clans, each feuding for power and prestige. Our protagonists come from the main family of the No Peak Clan and ... I would say more but I don't want to spoil anything. Instead in general terms I would say that what you get is a buffet of story elements. Do you want Wuxia combat? Sure, that happens occasionally, though it is in no way the focus of the story like you would get in a Brandon Sanderson novel. Do you want some brief but surprisingly erotic sex scenes? Yep, that happens about as often as magical knife-fights. Do you want trade negotiations? Oh yes, we have trade negotiations. There is family drama, relationship drama, child rearing drama, plots and counter-plots, marriages and deaths, triumphs and tragedies, spies and snipers, bombs and bloodshed, and deep and varied introspection of people's place in the world and their culture. Really it's that last bit that surprised me, in that you have these deep dives into what it means to be Kekonese with a Hispanian parent, or to be a Kekonese that has gone to Hispania for college, or a Kekonese that grew up in Hispania, or Kekonese-Shitarian, or a Kekonese that has come back to Kekon after living abroad, etc etc etc. There's all the racial and cultural aspects that we have in the real world, but also an Honor-based aspect, as an 18 year old that comes from a dueling society takes Intro to Statistics with a bunch of no-magic MBAs and has to navigate and try to find their place in these disparate worlds. The world also gradually grows larger and larger as the story unfolds, and what starts off as bloody sword fights between island clans gradually widens out to include more and more aspects of the modern world. It reminded me of the Expanse in that way, in that the enormous and seemingly all important concerns of the first novels gradually become just threads in a much larger tapestry.

Is it good? Kind of. At various points I ranged between ranking it at 2-4 stars, between loving it and wanting to throw it away in disgust. Let me just say that one thing the novel does well is that it does not give characters too much plot armor. As it mentions at several points, there is nothing certain in a duel, and it is entirely possible for characters that you have spent ~500 pages with to either die or to be crippled in various ways. The series doesn't engage in Game of Thrones style grim-dark just for the sake of it, but it is cognizant that there is no completely safe way to engage in a magical gang-war. One other compliment I would give to the author is that she takes positions that I don't agree with, and does a wonderful job of selling them. I.e. not a fan of gangsterism or clannism, but she does an excellent job of making the protagonists sympathetic despite their flaws. Going back to Game of Thrones, I've never read George RR Martin or any other fantasy author and thought to myself "you know, I should really start a Great House". Here though the author does a good job of selling the benefits of extended family and exchanged favors, rather than atomized individuals living in a world of equally applied laws and rules and money. Not saying that she has changed my mind, just that she managed to strongly convey these character's viewpoints through the story. Another compliment; you really want someone to make a boardgame out of this world building, something like Mr President, that models the steadily expanding concerns of the Kekonese clans. I would do it myself, if not for that great Albatross of Copyright.

One more note: the book Jade City is about a war, while the book Jade War is about the city. Someone should let her know about this oversight.




You Let Me In, by Camilla "Baddy" Bruce
3.0 Stars
1-5-2024

Why can not two things be true at once?

Another dismal British tale of domestic abuse, dark magic, and dogging. As with the Witch in the Well, this story provides a twin narrative. There's one version in which the events are the result of fairy magic, and another version in which the events are the result of CSA. Both readings seem pretty valid. Actually, wait, there's a third reading, in which both of these things are true and the events are the result of both leeching fairies and childhood sexual abuse. :(

Overall I liked this one more than The Witch in the Well. The pacing is better, the main character is not as unpleasant to deal with, and the supernatural creatures, if they exist, have more life and vitality to them. Not like the sodden kelpie and her chained witch. Still, this is a pretty dark novel, and towards the end the narrator shades more and more towards the neurotic passive-aggressiveness that made the previous book so unpleasant. If you're going to impale someone's heart with a rune-carved spear, own it girl! Don't hide behind made up shadow children. And while the pacing in this is not terrible, it's still slower than it could be because of the author's desire (like in the Witch in the Well) to tell a twin narrative, where each event has two explanations associated with it. While I do often like art that contains its own critiques and counter-explanations (e.g. Iris Murdoch's The Black Prince, e.g. much of Nabokov, e.g. Chappell Roan's Femininomenon), in this case the fullness of the critique does slow down the pacing. In the previous the examples, the critique is ~10% of the story, whereas here the critique is ~33% of the story.

Anyway. Bruce is a strong and inventive writer, good at coming up with both folk lore magic and interesting narrative structures. I'm looking forward to what she comes up with if she widens her scope and branch out to tell more varied tales.




Black Mountain, Bad Angles, Laird Barron
2.0 Stars
12-25-2024

"Genius Losi" - some idiot who narrates audio-books, a complete fool

On the plus side, I am here for modernish, Call of Cthulhu type adventure-mysteries as a former mob-hitter and current private detective gets drawn into brushes with the dangerous and esoteric. On the down side, it's difficult to keep a straight face when listening to much of MC's internal dialog, so you just have to ignore about 15% of his patter (especially the parts relating to his Dale Gribble type mentor). It's like if the Sandman Slim novels took themselves seriously, i.e. dire. Back on the positive side, I do sincerely like the MC's laconic, alcoholic, ex-marine, side-kick who gets the best comic lines and who is more of a real and reasonable person. Also a fan of when the investigation phase is over and the MC gets in a fist-fight with some eldritch herald. As I've noted before, where Lovecraft would just pass over the ineffable and horrible with a few lines and then fade to black, Laird Barron is much more likely to describe in precise physical detail what happens when a Mi-go or whatever removes your brain and puts it into a jar. Back to the negative! The mythological references and allusions don't work, and like the MC's deep-thoughts are pretty cringy. So, eh? I feel like the author basically had one story in him, and he was good at telling that story and it did well, and so he kept at it, and now over the course of ~10 novels he's gradually branching out, developing, widening, and trying to write new narratives that are not that one initial story. I am there for him in this journey! Even if the current phase of his journey is kind of rough.




The Sabres of Paradise
2.0 Stars
12-20-2024

You people need Tzeentch

This history book has been on my to-read book for 10 years? 15 years? since apparently it was one of the influences on Frank Herbert's Dune series. And you can see some of the inspirations that Dune took from the culture of the Caucus; the mountain tradition of personal and familial vendetta, the universal open carrying of daggers, the remote and highly defensible aouls/sieks, the messianic figure in the form of Shamyl (aka the Lion of Daghestan, aka the Third Imam, aka the Shadow of Allah), and the Daghestani supplying the inspo for the Atreides & Fremen, while the imperial Russians provide the inspo for the Houses Corino & Harkonnen. Still, I wouldn't read too much into this influence; the history provided some color and some general themes, but it was really just the slightest sliver of a seed for the Dune novels. It's mostly interesting in the parallels it raises between the modern world and the fictional world; e.g. the Atreides who are often read as the heroes of the fictional story would equate to ISIS in the real world, while in the real world the Paul Atreides figure ended up being first captured by the Russians, then feted and pampered by the Russians, then spending the last few decades of his life pensioned off and making social calls in a mid-sized Russian town. Sort of universal jihad dissolving into Jane Austen.

For this book itself, it is only a history book in the loosest of terms. It's more the result of the author's personal passion project and idiosyncratic investigations, and it focuses on individual incident, character, and personality more than it does on the larger flow of history or laying out a clear timeline of events. It's also from the age where authors would talk a lot about the essential nature of the Oriental, or the Frenchman, or of the Russian. It's also super, super fucking depressing, or at least the first 75% of it is. On one side of the conflict you have Imperial Russia at its most conservative and corrupt and brutal; willing to throw away the lives of its slave-soldiers by the hundreds of thousands, and killing or imprisoning anyone showing slightest leanings towards liberty, fraternity, or equality. On the other side of the conflict you have the mountains-have-eyes religious hillbilly zealots, who would love to be dirt poor but in most cases can only afford barren rocks, and who split their free time between praying to God, knifing each other, and kidnapping and raping 13 year olds. At various times during this portion of the reading I thought of the Three Body Problem and its decision to signal the aliens so that they can come and wipe us out, of the God-as-Watchmaker metaphor where he created the universe and set it in motion in order to observe it play out precisely to his calculation and what a boring and awful experience that must have been for him, and of how none of what I am reading is disproving the RadFem hypothesis of "maybe we should kill off all the men?" So, not a great time or area of the world in which to be alive.

As mentioned though, the book takes an odd turn in the last 25%. The Russian Tzar gets replaced, and his successor decides to try ... not being evil? And then Shamyl, the leader of the resistance to the Russians, is finally cornered, defeated, and captured. Rather than being executed, instead he's taken to the big Russian cities, greeted with parades and cheers, becomes a minor friend of the Tzar, and is settled along with his family and retainers in a snowy but pleasant Russian town. During the decades of warfare very little was known about Shamyl with any surety, instead he was just this shadowy and legendary leader masterminding the Murid's attacks on/resistance to Russian encroachment. And then in the sunset of his life suddenly everything is known about him, and is recorded by the Russian aides who managed his estate as well as by the thousands of people he dined with in this last stage of life. He seems to have taken his removal from absolute power with grace. I think most of us would have difficulty with the transition, especially losing the ability to lift a finger and have who ever was bothering you instantly beheaded. From most accounts Shamyl seems to have been Kvothe-like figure; charismatic and tough and talented and lucky and smart, but also constantly scheming to put himself at best advantage and make himself appear larger than life. One of the later-life encounters that stood out was when Shamyl met a visiting illusionist, and he saw through most of the tricks pretty quickly, but then demanded, nearly at sword point, that the other tricks be explained to him. This was a guy who never stopped thinking about stage craft and presentation. Even at a far distance you wish Shamyl had been able to live a different life where he could have put his talents to less murderous use.

Ok, now the part where I recount the more minor bits and pieces I found interesting:

From Civ5 fame, we have the Krepost. This was a Russian/Cossack invention, and referred to basically the smallest fort/watch tower possible, manned by ~5 soldiers. These were the nannites of frontier warfare, and were placed in the thousands along the border, with each krepost only ~100 or so yards from the next. As a hinterland tribe these must have been terrifying, since they prevented infiltration, could reinforce their neighboring Kreposts, could slow down larger raids long enough for larger Russian forces to arrive, and steadily advanced across the frontier in a cordon that contained more and more land each year.

Quotes about People X are like this, People Y are like that:

"Like all Poles, Przhetzlavski was adept at turning everything to political account. After the suppression of the Polish risings in 1863, he often spoke ..."

"French preceptors occupied a singular position in Russian households. Whatever the barriers of geography, politics, or language which isolated Russia from the rest of Europe, large numbers of French tutors found their way there during the eighteenth and nineteenth centuries; and were followed by an invasion of English nannies. Both occupied a remarkable place in the westernization of the country. The tutors may be said to have had a profound effect on Russian education and culture, sophisticating and Gallicizing their little charges just as the nannies Anglicized them; superimposing discipline, plain foods and punctuality on these basically tempestuous babies. Although neither tutors, nor nannies, appear to have been able to achieve more than purely superficial effects of logic and order. As soon as their charges grew up, numbers of them were to be found blowing out their brains over some imagined slight; breakfasting at midnight; sobbing away whole afternoons sustained by pickled herrings; gambling or drinking for forty-eight hours on end; or galloping across the steppes in furious charges against fate. Soudba! Toska! Fate! Spleen! French tutors, and even English nannies, were no match for the Slav soul."

Excuse making when you accidentally kill the Third Imam's cat while he is away on business:

"Early in 1853, when Shamyl was absent for some months fighting in the mountains, poor Vaska-Nourman pined; refusing all food. In vain the choicest morsels were prepared for him, the household hanging over him solicitously. In vain Khazi Mahommed moved into his father’s rooms trying to feed the cat by hand—it was inconsolable and at last died. The whole aôul was becalmed in grief. Khazi Mahommed assembled all the available Murid dignitaries to honour his father’s pet, giving it a special burial and a funeral ovation worthy of a Naib. But no-one dared inform Shamyl of the tragedy. ‘Now it will go badly with me,’ he said, hearing at last of his loss. To him, Vaska-Nourman must have been mascot and companion, someone who shared the days of his glory and who returned his love unquestioningly—and made even less demands than the gentle Shouanete"

Russia, never a great place to be:

"The Dekabristi—so named from the fact that their revolt took place in December—were a group of cultivated and liberal young army officers devoted to reform the liberation of the serfs and, above all, to the formation of a constitutional government. Their very idealism, in its purity, made them incapable of carrying out their revolt against the tyranny which Nicholas embodied. Their abortive stand was a heroic madness, embodying the whole of nineteenth-century Slav psychology. The time was not ripe. The people were not ready; the idealists stood alone—and fell alone. Alexander Herzen was to write of them with love and anguish, throughout his Memoirs: Between 1812 and 1825 there appeared a perfect galaxy of brilliant talent, independent character and chivalrous valour, a combination quite new to Russia. These men had absorbed everything of Western culture, the introduction of which had been forbidden… They were its latest blooms and, in spite of the fatal scythe that mowed them down at once, their influence can be traced, flowing far into the gloomy Russia of Nicholas, like the Volga into the sea. The merciless manner in which the new Tzar suppressed not only the Dekabristi, but every personal freedom or liberal measure, kept the country cowed throughout his reign, and made him the embodiment of that tyranny which the Dekabristi sought to destroy."

"It had been raining heavily, the children were coughing—those who were left, that is, about a third, were already dead, en route. ‘Not half will reach their destination,’ said the officer in charge. ‘Have there been epidemics?’ I asked. ‘No… but they just die off like flies. A Jew boy, you know, is such a frail, weakly creature… he is not used to tramping in the mud for ten hours a day and eating dry bread—then, being among strangers, no father, or mother, nor petting; they just cough and cough, until they cough themselves dead… And I ask you—what use is it to the State? What can they do with such little boys? … Well, we must be off… Hey! sergeant! Tell the small fry to form up.’ ‘They brought out the children,’ continues Herzen, ‘It was one of the most awful sights I have ever seen… Boys of twelve or thirteen might somehow have survived it, but little fellows of eight and ten… Pale, exhausted, with frightened faces, they stood in thick clumsy soldiers’ overcoats with stand-up collars, fixing helpless, pitiful eyes on the garrison soldiers who were roughly getting them into ranks. The white lips, the blue rings under their eyes looked like fever or chill. And these sick children, without care or kindness, exposed to the icy wind that blows straight from the Arctic Ocean, were going to their graves."




Blood Standard, Laird Barron
3.0 Stars
12-20-2024

Apparently I have no idea what I want. I thought a gritty and hard-bitten Laird Barron crime-detective-adventure story would be right up my alley, but in practice not so much. Part of the problem rests with me; I haven't really read many of these stories, and while in theory I thought I would like them, when the narrative actually starts unspooling I'm a bit put off by it. It's just not really a fantasy that I'm enamored with, in fact the opposite. Have none of these people heard of index funds? Why are you getting into fist fights and murdering people rather than checking out new board game designs on Table Top Simulator? It's just this entire way of life and mind set and fantasy that is not super-attractive, especially to me, with my bird-thin programmer bones. Part of the problem though rests with Laird, in that his criming narratives don't really make much sense. E.g. the book starts off with mobsters in Alaska, and I'm just not sure that Alaska can support that many mobsters. Like you have 4 small icy towns with a total population of ~5000, that is not enough territory to support a half-dozen Italians in suits. Some local families that maybe smuggle cigarettes or grow pot or whatever? Sure! But there's only so much organized crime that can really go on in a collection of scattered outposts. Similarly, when the narrative moves to the East Coast, the story is set in a sort of Miller's Crossing world of feuding Italian families and rules of honor, rather than in the actual present day of what, Serbians? Albanians? Russians? Cartels? It just doesn't come off as realistic. Laird Barron doesn't really have this issue with his Cosmic horror stories; if his tales of space leeches and dead worlds aren't accurate, there's no one there to gainsay him. Moving closer to the real world though, I think he could benefit from doing some research for his novels. Related quibbles: A) the NSA does not do field work, they do not have teams of assassins or networks of informants B) FBI partners or police partners do not disagree in front of interview subjects, except *maybe* as part of some ploy. (or at least that's what Rivers of London has told me, and that seems like something that would be true) C) you do generally get arrested if you kill a score of people over the course of 2 weeks, even if there is some corruption in the local PD. There's just no way this doesn't attract all sorts of attention.

So, what is good here? I like Laird's writing, even if the actual content doesn't always make sense. He's skilled at the basic profession. I liked the mild tie-ins to his horror universe, which enliven an otherwise kind of pointless tale. I like that he gifts the MC not necessarily with extreme smarts or deadly skill, but with ~350 lbs of mass and a quasi-supernatural ability to take a beating/stabbing/shooting and still recover from it. I like that the inflection point for the MC and other Laird characters isn't a murder or a bag of money or a dame in distress, but rather cruelty/murder of animals. Going back and mildly spoiling an earlier Laird short story, in the short story the MC is a big game hunter/poacher, and over his life he's shot countless hundreds of buffalo/elephants/etc. And he's with a group of gentleman hunters in the deep woods and they're all contending with a giant satanic moose. Trust me, it's scarier than it sounds. And the MC in this story is worried that the moose will get him, but eventually he gets reassured by the moose that really, there's nothing for the MC to worry about, since the MC has belonged to the moose and his buddies since way back, so there's no need to chomp on him now. With Blood Standard, Laird takes the opposite tack, and it's the MC's violent refusal to go along with a hunting expedition that's the trigger for his modest moral improvement, and causes the MC's path to diverge from the standard doomed/damned Laird Barron MC. So, an argument for Jainism? Or at least veganism. In any case, I liked that it predicates the story on deeper ideology? metaphysics? the basis elements of the Laird Barron universe? rather than on more standard mob/crime/detective concerns. It has a little of the flavor of Tim Powers in its Dashiell Hammett.




The Croning, Laird Barron
4.0 Stars
12-15-2024

What is a Croning but Laird persevering?

I was ambivalent about this book, and at different times during the reading I was placing it at anywhere from two to four stars. The main change in this book is a positive one, in that rather than writing a number of short stories here Laird crafted a longer running narrative. I thought this worked really well and allowed Laird to build and layer a narrative that had more power than his usual multiple disconnected stories. The larger story is still somewhat episodic, as you learn about different terrible episodes over the course of this one guy's life, but it is always building this larger over-arching story that grows gradually darker and more raddled. On the flip side, the crow meme. You know the one. Laird has already used this monster/mythos a couple of times before, and honestly once was enough, so I didn't really appreciate a whole book dealing with the same over-tuned creatures. You can only feed so many level-0 characters into the maw of a space-and-time-manipulating cosmic god and its billions of ultra-tech servitors before the exercise becomes boring and repetitive. I started to wander a bit there at the end; like has anyone tried a flame thrower on one of these guys? The confrontations always seem to happen when the MC only has their bare hands on hand, why not have even one character just have a try at pre-emptively burning their shit down? Or maybe some humor? They're going to torture you for eternity anyway, maybe make fun of them a bit first? Repeat what they say in a silly voice? Point out their tendency to Xanatos gambit any minor reverse?

But! On the flipped-flip side, this book was kind of genuinely depressing, so I feel like that deserves some sort of recognition? If nothing else Laird is a good writer; he might not be writing what I want him to write, and he is usually writing kind of the same thing, but his execution of both the moment-to-moment of the story and on his larger themes is always superb. So, good job?

And now a Laird re-cap and re-stock. For someone who isn't a Laird completionist, I feel like reading just one of his horror books, that is not Occultation, is probably enough. Occultation is the weakest of his collections, but all the others tend to cover the same themes, mythos, story beats, etc at about the same level of quality. So just read any one of them and you should be fine. I also think Laird would be really, really good if he branched out to write basically anything else but this? And great news, he actually has! It seems he's written a trilogy of noir-action-crime stories, and I think these should be a great fit for his style of writing. I'm excited to try them out next.




The Beautiful Thing That Awaits Us All, Laird Barron
4.0 Stars
12-15-2024

A surprising number of Satanists

Pretty Lairdish. The stories are similar to the early ones of his that I read, though the tone has lightened by about 20%. A prototypical early Laird Barron story has an unbalanced protagonist that is alcoholic/drugged/suicidal, and they are facing off against God, and God wants to eat them, and then God eats them in a horrible fashion. So there's not a lot of autonomy or chance to survive for the MCs, though in various cases their struggles could be pleasingly scary or memorably horrific or just really unpleasant and depressing. In these more recent stories, I feel like the protagonists have slightly more of a chance; in a few of them the MC even survives with part of their sanity intact. I kind of like this turn by Barron. I also found it gratifying/uplifting that in one of the stories, the monsters at least partly come to the attention of the security state and the NSA, which kind of edges these stories into Delta Green territory, which I generally like and which I think would be a some new and interesting territory for Laird to explore. It's fine to have horrible deaths and monsters and things that are vastly powerful and that we don't even slightly understand, but also it seems unfair to pit these monsters against random alcoholics. Put these entities up against the Mormons in the FBI, CIA, etc., and then evaluate how well they do.

Another change I noticed is that Barron is building up more of a mythology now; where the early stories were a bunch of horrific one-offs, here he is doing more to link his current and earlier stories into a larger web. I'm kind of ok with this, but it also feels a bit like selling out and McStandarizing his stories rather than having them each be their own wild and individual tale of some cosmic horror that we don't understand.

On the downside, there's not one but two different meta-stories in here that involve the author writing about authors. This is always a sure sign that a writer is running out of fresh ideas, and as a reader these sorts of stories become unbearably twee after the first few dozen that you've read.

And finally, a half dozen nice things in this collection:

- a description of a dire-antelope eating a guy's head
- a description of the stars, star-siphoning a guy
- a description of a melee with a bunch of Hills-have-Eyes peasants
- a short but quite likable story of Selma and Louise and skinshifting
- the crones, who start out extremely creepy and then continue becoming more creepy for every sentence of the next 5 pages
- the buzzing of fluorescent lights. For some reason most authors never mention the message being hummed out by fluorescent lights, even though this is the sort of lived detail that we all experience and which would do a lot to ground and enrich their novels




Rivers of London, books 8-9
3.0 Stars
12-05-2024

The same, but slightly improved, but also starting to wear slightly thin. The main improvement is that the stories are finally free from the long-running antagonist (FM2) that they were fencing with in the first 7 books. This antagonist was OKish as an antagonist, but he also introduced a lot of narrative dissonance. On the one hand the author wants to have a somewhat genteel police procedural series that sure, has some murders, but also generally has satisfactory endings. On the other hand, the main antagonist has over his life accumulated a ~three figure body count, with the potential to increase that to 8 figures, so this sort of polite policing didn't really match the situation at hand. Like, if you even think you know where the antagonist is you should have the RAF drop a 2000lb bomb on the location, rather than going in and having yet another magical pillow fight with him.

Anyway! These later books tell more one-off stories, and they benefit from having a strong foundation of world building and characters that they can create these new stories on. As with the first 7 books, each new book accretes moderately more magical theory, cosmology, magical beings, and British people. It's fine stuff, though not extra-ordinary and rather leisurely paced. I would also praise the author for being someone who is A) obviously a giant geek and part of geek culture, while B) being able to write, affectionately, about this culture without making you want to jump off a bridge. Oh! And I consistently loved the talking foxes in every scene they are in.




The Peloponnesian War, Kagan
3.0 Stars
11-20-2024

happiness requires freedom, freedom requires courage, courage requires setting fire to a cop car

This book covers the Peloponnesian War, i.e. ~4 decades of internecine war between the city states of ancient Greece. These wars were ruinous for Greece's power and culture and civilization, and it's basically the last time you hear about them influencing world history, but the wars *did* at least generate a lot of interesting vignettes and international relations case studies, and so they were not a complete waste. One of the reasons this time period is still interesting 2500 years later is that A) the city states of Greece had a sort of Pre-Cambrian Explosion of different models of governance, with each city having its own bespoke combination of kings, consuls, senates, direct democracy, republic, elected generals, oligarchs, navarchs, pentarchs, decarchs, etc. etc. So you had all sorts of wild political setups, as people started the various political experiments that would, over the millennia, gradually refine themselves into our own perfected form of governance. These states were then pitted against each other by B), the fact that none of them really had a good way of subduing any of the other states. Occasionally one of the cities would defeat another city-state, but they had no effective way of making these victories stick, either by incorporating the defeated into their own polity, or by doing an Israel and murdering/driving off the previous inhabitants (or at least this was true of the major city-states, a few of the minor city-states were more-or-less completely destroyed in the fighting). The city states did occasionally place down their own settler-colonies in claimed lands, but these colonies mostly did not grow to significance in a reasonable time, and if they did become significant they would "bud" off from their mother-city and become their own independent entity, and so there was no real and solid empire building going on. So instead you have this more or less constant froth between the states, as they did their best Machiavellian plotting against each other, and the wheel of fate brought the various cities high, and then low, and then high again. Again, not great for the Greeks, but interesting if you want to see every possible configuration of ancient state craft and diplomatic relations.

Whew. Ok, one quick caveat, there wasn't really any "good guys" during these wars. Other people on the internet have written plenty about this, but the quick summary: The Athenians are the easiest to identify with, since they practiced direct democracy among their citizens. If you are being charitable to the Athenians, they were a bit like America's founding fathers, very concerned with good governance and rights and metaphysics but also blithely unconcerned with the rights of women, slaves, and people outside of their empire. If you are being slightly less charitable to the Athenians, they were more akin to a group of verbose cartel members, who did invent the discipline of History in the West, but also ran a mini-empire on the basis of "you give us your money and we will not kill you and enslave your family". Also, I'm not 100% sure if this is a virtue or not, but the Athenians were often refreshingly clear-eyed about their tyrannies, and for the most part did not go in for the sort self-justifying bullshit that has been one of the more odious hallmarks of conservatives over the last few millennia. The Athenian's main opponents, the Spartans, were kind of like the Old South, except way, way, way, way, way, way worse. Like imagine the South except with far more slaves and far harsher slavery, but also weirdly a lot more homosexual pedophilia. So the Spartans had all the flaws of Athens, except at a greater magnitude, and with basically none of the virtues.

A few notes on the war:
- one of the differences between more modern wars and the ancients was that for the ancients, the populations were smaller and the politics were different, and so you did not have this sharp separation between politicians and generals, which had the effect of having a society's decision making powers being more evenly distributed. I.e. in the modern world you generally have political decision making nodes at home, and they send out orders, and the military people implement those orders more or less faithfully in far flung locations across the globe. In the ancient world though, you often had the political decision makers right there with the army, resulting in more interesting events. In one memorable example half way through the war, the armies of both alliances had been levvied up, and they had spent weeks stalking and maneuvering against each other, and a climactic battle was about to begin, when negotiators from both sides went out into the field, talked for 20 minutes, and then went back to their respective armies and told them that the battle was off, a temporary settlement was negotiated, everyone go back home. In another example, the Spartan general Braisdas approached an enemy city with his army. Rather than proceeding immediately to battle, siege, and slaughter, Brasidas instead requested to address the city, was allowed inside the gates on his own, rolled a 20 on his rhetoric check, and convinced the city that it would be more advantageous to switch sides rather than to fight a battle. Again, not something you usually see in modern war, e.g. General Petraeus is not going into Baghdad on his own to convince them to make peace. So with the decision makers from both sides on the front lines, and often with a personal and immediate stake in the battle, there was much more room for cleverness, negotiation, rhetoric, deception, betrayal, side-deals, etc. While in the modern world the outcome of these sorts of conflicts are usually more or less pre-determined, with luck favoring the side with larger battalions and better cannons, and the process working itself out through attrition and endlessly iterated die rolls. So the ancients were much more narratively interesting.

- One of the reasons the war was so destructive was that it was not just a war between countries, or alliances, but a war between ideologies of governance. The Athenians represented the Democratic system, and the Spartans the Oligarchic system. And these ideologies were spread through all the varying city states to varying degrees, with each polity having a 40%-60% or 30%-70% split between these traditions. So as various city states joined one side or the other of the conflict, they always had an internal faction that would prefer to join the other side, which resulted in innumerable betrayals, massacres, pre-emptive massacres, exilings, etc. etc. The war acted as a spark that touched off internecine war in city after city as the years wore on. In the worst case, control would flip back and forth multiple times, as first one faction and then another would take over a city, with each take over prompting some amount of repression, exiling, or mass killing of the opposing faction. Oh right, and as is usual in civil conflicts, you also have a outside parties (in this case the Persians) stirring the pot and trying to keep the conflict going as long as possible in order to weaken their enemies.

--- It's tempting to think of this as a potential model for our American situation, where there are not red or blue states, but rather state after state that is shaded one way or another. In which case it would be a pretty dire model, since in the Peloponessians the main war and the countless small side wars that it sparked were so ruinous. I'm not sure though that it is a valid model, since the US is so very much more centralized than they were, and so it wouldn't be dozens and dozens of small violent brushfires spreading out across sovereign city-state after city-state.

--- It's also tempting to look at their situation, with its more or less even split between democratic and oligarchic tendencies, and go "wait a minute, have we made any progress at all in the last 2500 years? Should we be looking at biological and system dynamics factors with which to improve the world, rather than cultural/educational/technological methods?". I think that's a bit of a false impression though, since even the enlightened Athenians of the Ancient world would be considered fairly barbaric by modern standards. So we have progressed a ways since 500 BC, but we do still have divides between elements that want to go further and elements that want to retract. Not saying that biological/system factors are not the important ones, just that this history does not really prove that is the case.

- Naval battles in the Ancient world were essentially random, though the Athenians benefited from their unique national ability to pull out off some absolute naval bullshit at clutch moments. If I was playing a board game as the Spartans, and the Athenians did to me half of what the Athenians did to the Spartans in real life, I would have thrown over the board and rage quit the game. The Spartans though were more dedicated than me, building and then losing fleet after fleet after fleet, in their decades long pursuit of finally driving the Athenians off the sea so that they could finally lay siege to the Athenian capitol. Even at the very end of war, when the battered and half-manned Athenian fleet was facing a Spartan fleet with more ships, better crews, and more training, the Athenian admirals still managed to get together the night before the battle, come up with a completely new tactic that had never been seen before in Greek naval war, and turn what should have been an inevitable defeat into a complete victory. Again, absolute bullshit.

-- As mentioned, these wars have been the basis of countless international relations papers, since you have so much of nation state power relations demonstrated so quickly and in such a small and contained area. It reminded me a bit of the Charlie Stross short story, where Cthulhu aliens create a flat and nearly endless world, and then copy-and-pasted countless human civilizations into the world to observe their interactions. So the Peloponnesian war was kind of a petri dish for international relations, as one classic situation after another played itself out.

- There's an argument to made that it all went wrong at the Battle of Mantinea (418 BC), when the Spartan alliance narrowly defeated the Athenian alliance forces. Defeat in this battle would have spelled the end for Spartan prestige and the Spartan alliance, as well as taking control of a crucial geographic node that allowed the Spartans and their allies to combine forces. Basically, defeat would have driven a spike into the heart of the alliance that Sparta had maintained for centuries. Instead Sparta won the battle, beginning the second half of the war, where over a period of 15 years Sparta gradually dug itself out of the hole it was in, moving 3 steps forward and 2 steps back, until it had finally conquered Athens. Athens' defeat discredited the democratic system in Greece, and Sparta installed oligarchies in city after conquered city, thus inevitably leading to the current situation we find ourselves in.


A now, at last, the most absolutely minor of interesting/amusing anecdotes from the book:

- A constant theme of the history is a sort of fractal political bickering. E.g. you have three generals sent out in control of the Athenian fleet. Two of the general cannot stand each other, and so basically always veto each others' plans. The third general and his plans become the de facto only option, as they are the only ones that are not immediately met by vindictive and vociferous complaints, and so he is essentially the only one in command of the expedition as the other two generals fume at each other. In a reverse of this, Nicias and Alcibades were the two dominant politicians in Athens for a time. Neither one could take control, and neither one could bend to the other, and so they steered the policy of Athens in sharp zig zags for a while, as first one and then the other got to make policy, before being quickly reversed by his opponent. A civic minded politician Hyperbolus, in an effort to resolve the dilemma and have Athens' policy be all one thing or the other, called for a vote of ostracization. This was a specific and rarely used Athenian political process, basically the legislative equivalent of a duel, where the winner of the ostracization vote suffered no harm while the loser would be forced into exile, never to return. Basically a motion of "either he goes or I do". Nicias and Alcibades considered the ostracization vote, and both realized that they were at risk of losing the vote, and so instead they made of motion of ostracization towards Hyperbolus, and cooperated in this one case to vote Hyperbolus out of society so that they could go back to bickering with each other without any outside interference.

- Nicias and the expedition to Sicily. Nicias thought the expedition was a terrible mistake, but the people loved the idea and wanted him to lead the expedition. Thinking of a clever ploy, Nicias told the people that he would be willing to lead, but the expedition would need massively more men, ships, resources, etc than they had thought. In this way he thought to dissuade them by the enormous cost of the expedition. Instead the people gave him everything he asked for, leaving him to lead the foolish expedition but now at a massively increased scale.

- Holidays are the worst. In numerous cases, city-states used holy days, bad omens, poor auguries, etc. to get out of obligations that they did not feel like following through on. E.g. sorry, can't send our troops out, it is the Carneiusian holy days and the doves did not fly West. In a reverse of this, in order to avoid fighting during holy days, at least one enterprising city state changed their calendar, basically extending the current month for day after day after day in order to avoid the impropriety of fighting during the holy month.

- Corinth, which spent a solid 3 decades being a city-state of incredibly messy drama queens, stirring up trouble and reneging on obligations in case after case after case. Or maybe Thucydides was just biased against them.

- An Athenian army approaches an Oligarchic city that is part of the Spartan alliance, however the city has a strong Democratic component too. The Democrats inside the walls planned to betray the city to the Athenians, but before they could successfully do so a Spartan army that was gathering fresh troops in the region heard about the fracas, and marched to the area to suppor the city. At this point, rather than opening the gates and joining forces with the Spartans, the Oligarchs inside the city decided to close their gates to both sides, with the thought that they Athenians/Spartans would fight outside the walls, and the Oligarchs inside the city would avoid battle losses/making themselves vulnerable to their enemies within the city by marching out the city gates. Outside the gates, the Athenian and Spartan armies eyed each other. The Spartans did not see any reason to go on the offensive, as their strategic goal was merely to defend the city, which did not require them to suffer the penalty of attacking an entrenched enemy on their chosen ground. For their part the Athenians did not find the odds of battle favorable, and so the Athenian army marched out the area. The Spartans left shortly after that as well, with the end result being only that the Democrats inside the city then had to flee to avoid reprisals. Anyway! It's a great example of people on the spot having the intelligence & autonomy to make decisions, and how one group after another went "eh, I don't want to fight without superior force, and therefore I'll fold/wait/withdraw rather risk as a battle that only has a 40% - 60% chance of success."

- Through the vagaries and convolutions of war, Oligarchic cities ended up in the Athenian alliance, and Democratic cities ended up in the Spartan alliance. In one case a Spartan commander and his army were working with the army of an allied Democratic city, and together they were facing off against an Athenians army. The Spartan commander wanted to attack the Athenians, but his allied Democrats objected and wanted more debate before taking action. The Spartan commander, used to extreme hierarchy, didn't appreciate this extended back-talk and grabbed and throttled one of his questioners, leading to a general outbreak of fighting as the Spartans and their erstwhile allies turned on each other. I kind of love this anecdote; I feel like we have all been both the Spartan commander (Polydamidas) and his democratic heckler at various times in our life.

- Ok, this is not so much a minor episode as a funny episode. The first phase of the long war came to an end with a decisive Athenian victory. How did they win this victory? The Athenians fleet put a small force on an island chain right off the Spartan homeland, with the intent to use the islands as an outpost for raiding/slave liberation. The scale of this all was incredibly small; the islands were only a few hundred yards across and a few miles long, and the distance from the mainland was only about a 0.5 to 2 miles at various points. The Athenian fleet then left. The Spartans responded by landing an army to destroy the Athenians outpost, only for the Athenian navy to promptly roll back in, drive off the Spartan ships, and cut off the Spartan army from the mainland. At this point the Spartans had an army representing about 15% of their warriors and nobles, completely trapped on a more or less barren island, and only about a half mile away from their mainland yet completely without means of escape. In Starcraft this maneuver is known as "the moron magnet", where you use a weak unit to draw an enemy force into a vulnerable position where it can be pounced on and destroyed. The humor of the situation is obvious; it's as if the US army managed to get 15% of its forces, as well as a dozen of so Senators, trapped on Martha's Vineyard and entirely cut off by the Chinese navy. The Spartans had no hope of driving off the Athenian navy, and so were forced to sue for peace rather than lose such a large proportion of their people to starvation and thirst.

- And finally you have the Wisdom of Pericles. Pericles was the Athenian leader at the start of the war, and he was basically the perfect Athenian, intelligent, incisive, wise, persuasive, respected, far seeing, moderate. To understand Pericles' logic going into the war you have to understand siege warfare of the time; oddly enough the Greeks had absolutely no way to break down a complete and defended wall. Attackers could try to negotiate, they could try to starve out the inhabitants of a walled city, or they could rely on internal treachery to open the gates, but the Greeks did not have catapults, battering rams, siege towers, sappers, etc and so absolutely could not overcome a defended wall. Due to a geographical oddity the city of Athens was separated from the mainland by only a narrow strip of land, which meant that the Athenians did not have to wall off their city, but rather could just wall off that strip of land in order to keep like 70% of their territory safe from attack. It was as if the majority of their homeland was protected by an impenetrable force field, with the only possible means of attack being by sea, where the Athenians had by far the strongest navy of the region. So when the Spartans were war mongering, Pericles did not see it as a upcoming and fatal clash of empires, rather Pericles' reasoning was that after a season or two of the Spartan army fruitlessly marching before the Athenian walls, the Spartans would see the futility of trying to destroy Athens, the peace faction in Sparta would re-take power, an end to the squabble could be negotiated, and the two alliances could move forward with each sticking to their own sphere of influence. The utter fool. What Pericles did not count on was the immense power of stupid people in large numbers. Cue thirty years of escalating violence, the Spartans trying time after time after time to wrest Athens' naval supremacy and maritime empire away, the destruction of the Greek world, and the death of two thirds of the Athenian population.




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