A fun and fairly straight forward book about a down and out air-ship crew and their heists and misadventures. It's a bit like a steam-punk version of FireFly (or maybe Serenity). The first half of the book is the better half, and introduces interesting characters with genuine and amusing traits and flaws. A few standouts from this section are the fighter craft and their dog fights, the terror of such, demons which are summoned and contained by precise acoustic harmonics, and some good lines ([paraphrasing:] "The mansion is on fire. Make of that what you will."). The second half of the book is the weaker half, and resolves every situation, mystery, and character arc in exactly the same way. There weren't a lot of surprises once you start to get the author's MO.