Ravenor novels, 1-3, by Dan Abnett
4.0 Stars
7-30-2024
Can't you see? You are two sides of the same coin!
- Fuck you
- Fuck you. The Emperor protects.
The same, but different. Shares many of the same traits and positive qualities of the Eisenhorn novels, but with a moderately different cast of heroes and villains. Taking the place of the ancient and unreliable Eisenhorn is the Inquistor Ravenor, a hideously injured but psionically powerful MC. Ravenor is about as gifted as you can be while still remaining human, however due to having ~70% of his body burned away he cannot survive outside of his life support tank (it's literally a tank). So he has barely any physical embodiment, and instead floats over the story as an almost authorial prescence, flitting through minds, infiltrating psyches, reading and compelling thoughts, and at a last resort taking direct control of bodies. Abnett has occasional and occasionally beautiful passages where he explores what this sort of existence would mean, to exist purely in a realm of thoughts, though I wish he had delved deeper and more frequently into the subject. I think decisions like that could elevate his writing from consistently and prolifically good to actually great. Well, in any case. These books are still in Abnett's sweet spot, allowing him to tell three individual adventures, while also giving him enough space to play in and shape the larger narrative into something interesting. If nothing else releasing dozens of books has made Abnett a confident writer, willing to go beyond the simple remit of telling an adventure and on to trying to craft long form narrative with more interesting shapes.
Now, as usual, an accounting of the good and the bad. The largest negative to the story is that at several points Abnett has to hand his MC the idiot ball in order to have the plot work out. As many DMs have discovered to their displeasure, mind-reading is simply too powerful of an ability to co-exist with any sort of complicated plot. So the author keeps having to find reasons why the MC does not use his primary power to simply and immediately resolve the most pressing issues. On the positive side, I liked the venture into non-Imperial space, and how it turns out that yeah, there's an entire, wild, endlessly varied Adrian Tchaikovsky type galaxy of aliens and cultures out there, but these characters simply never see it since they spend their lives in a violently xenophobic monoculture. As always I liked the concept of city-planning as a form of macro-magical-ritual, which is explored here just slightly more than it is in Leiber's Our Lady of Darkness. Oh right and I liked how the inciting incident between Ravenor and his nemesis happened in the past and is never fully explained, i.e. Zigmund knows what he did and why he should feel bad about it. Oh, also of course a fan of Unwerth and his deranged and connotative speaking style. In the hands of a less clever writer this might be painful, in the hands of Abnett it's a great way for him to play with language. It's particularly good when you fall in sync with Abnett, and can predict a tenth of a second ahead of time what the next mal-approprism will be. Actually now that I think about it this half-language is in the same category as the command-poetry used by Eisenhorn's band, and in general it's another instance of Abnett's interest in language as a thing in itself. Oh, and as always, I liked that the audio book reader had the chance and the willingness to throw in so many wild voices.